Metroid Prime 4: Beyond (Switch): Terrible On Its Own Terms The issue is not that Metroid Prime 4: Beyond isn't as good as Metroid Prime, the issue is that Metroid Prime 4: Beyond isn't good.
The 25 Best Films of 2025 While the eye of the storm closes in from a thousand forces conspiring to devalue the human spirit in favor of cheap, exploitable profit, we continue to be immersed in a wealth of artistic brilliance that offers insight into the human condition.
HORSES (PC): A Bluntly Buñuelian Attack on Authoritarianism The context around HORSES means that all conversations about the game end up being conversations around the game, and about the state of the medium as a whole. Despite being one of the most talked about games of the moment, it has somehow fallen out of the conversation even about
The Outer Worlds 2 (Series X): A Conversation Piece Obsidian Entertainment made a name for themselves as an RPG sequel developer, the most notable titles being Knights of the Old Republic II: The Sith Lords (2004) and Fallout: New Vegas (2010). With the original The Outer Worlds, Obsidian had a chance to do their own version of the game&
Hades II (Switch): An Argument for Iteration Beginning on Xbox Live Arcade with Bastion (2011), Supergiant Games have delivered a slew of original games united by an indelible style. To an extent, though, it felt like their design sensibilities were building up to 2020’s Hades, a roguelite that separated itself from its genre contemporaries by turning
Hollow Knight: Silksong (Switch): Mastery Required and Rewarded It was in one of the harder boss fights where Silksong finally clicked. Before this point, it was evident the game was great but – at this moment – everything fell into place in masterful fashion. It was a boss I really struggled with, hit my head against many many times but
Mafia: The Old Country (Series X): A Beautiful Façade The Mafia series is nothing if not interesting. The first game released in 2002, a year after the release of the medium defining Grand Theft Auto 3, and presented a new model for what the open world crime game could be. Where GTA gave you a world as a playground,